Please use this identifier to cite or link to this item: https://er.knutd.edu.ua/handle/123456789/31421
Title: The use of game-based technologies in creating a motivational learning environment for foreign language training.
Other Titles: Використання ігрових технологій у створенні мотиваційного навчального середовища для вивчення іноземних мов
Authors: Vyshnevska, Maryna
Keywords: foreign language learning
motivation
gamification
game-based learning
soft skills
simulations
Issue Date: 10-Oct-2025
Publisher: SCIENTIA
Citation: Vyshnevska M. The use of game-based technologies in creating a motivational learning environment for foreign language training / M. Vyshnevska // Modern tools and methods of scientific investigations : collection of scientific papers «SCIENTIA» with Proceedings of the VI International Scientific and Theoretical Conference, (Antwerp, 10 October 2025). – Kingdom of Belgium, Antwerp : International Center of Scientific Research, 2025. – рр. 79–86. – ISBN 979-8-88955-777-7. – Ресурс доступу: https://doi.org/10.36074/scientia-10.10.2025.
Abstract: The article analyzes the effectiveness of game-based technologies and simulations in enhancing students’ motivation and engagement in foreign language learning. It highlights the pedagogical value of gamification and experiential learning for improving communicative competence and developing soft skills. The study summarizes the main advantages and challenges of integrating digital games into higher education and provides recommendations for creating a sustainable motivational learning environment.
URI: https://er.knutd.edu.ua/handle/123456789/31421
Faculty: Навчально-науковий інститут культури і креативних індустрій
Department: Кафедра філології та перекладу (ФП)
Appears in Collections:Матеріали наукових конференцій та семінарів

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